In a month, the top Dota 2 teams will descend upon Kiev, Ukraine, for the next in Valve’s series of official tournaments, the Majors. Namely, there are questions about how these Valve tournaments, regarded by the community as extremely important, have interfered with third-party events. In the 2014-2015 season, excluding Valve events there were 24 ‘premier’ and 38 ‘professional’ events, per Valve’s ticketing system, for a total of 62. Valve clearly wanted to make a tournament system that added l
Almost 4,000 exoplanets have been detected by astronomers to date, but the large number of Earth-sized planets in this particular system makes the discovery special. And when I heard about it, my immediate thought was: I want to go there in Elite Dangerous. And I was delighted to hear that the system would appear in the latest beta, and eventually the game itself. Further discoveries were made by NASA's Spitzer Space Telescope and the Very Large Telescope in Chile. After NASA's discovery, SETI (
Update (March 10): We've received a little clarification on the question of exactly how well Mass Effect: Andromeda will perform on a 3GB GTX 1060. At PAX East today, we asked producer Michael Gamble if the card would really deliver 30 fps at best on high. The recommended, at least on my machine at home, I have a 1060, I run at higher than 30 [fps] for the majority of the game. We have a GTX 1060 in the office, so as soon as we can we'll test Andromeda with it and report back on how it performs.
What's this? A bonus episode of The PC Gamer Show? During the Game Developer's Conference, our weekly livestreamed podcast, we pulled together an all-star group of guests to talk about immersive sims: games like Deus Ex and Dishonored and System Shock. Hear stories from the people who made some of the PC's best games. This week's topicsWhat makes an immersive sim, and why they're greatAnecdotes from the development of Prey, Dishonored, Deus Ex, and Ultima VIWarren Spector talks a tiny bit about
In September of last year, Valve made changes to Steam's user review system in an effort to combat "artificially inflated" review scores. The system was tweaked shortly thereafter so that reviews written by people who received games for free would be visible by default, but the scores themselves would remain locked out of the overall ratings. Yesterday, Valve tweaked the system further by eliminating any form of freely-received game from its total review score, rather than just game keys that we
But Shadow of Mordor and Shadow of War aren't linear, heavily scripted adventures in the Call of Duty vein. They're full of procedurally generated characters thanks to the Nemesis system, which makes your stories with AI enemies feel personal. Or, as de Plater jokingly called it when I asked if it's still the Nemesis system when the Uruks are your friends, the Bro system. The Nemesis system encompasses your enemies and your own army, and the diversity of Uruks has been increased tremendously, wi