Video gaming technology just keeps getting better and better…
Following Epic’s statement that the next iteration of its popular Unreal Engine development tools will target the PlayStation 4 and next Xbox first, president Mike Capps has roughly estimated that the next generation will run from 2012 to 2018.
“We’ve got Unreal [Engine] 4 in production right now,” Capps said at GamesFest, according to Gamasutra “It’s going to be in the next console generation–our rough guess is 2012 [to] 2018.”
In its early years, Epic was primarily focused on PC software and technology with titles such as Jazz Jackrabbit and Unreal Tournament. Like many other formerly PC-centric companies, such as Microsoft, the studio has since become a major player in the console market.
“Version 4 [of Unreal Engine] will exclusively target the next console generation,” founder Tim Sweeney said earlier this year. “Microsoft’s successor for the Xbox 360, Sony’s successor for the Playstation 3–and if Nintendo ships a machine with similar hardware specs, then that also…PCs will follow after that.”
The current version of Epic’s Unreal technology, Unreal Engine 3, has proven to be a popular choice for numerous PC and consoles developers as they craft titles for multiple platforms while attempting to take advantage of each platform’s strengths.