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PlayerUnknown’s Battlegrounds earned over $11 million during its first weekend in Early Access

PlayerUnknown's Battlegrounds launched on Steam Early Access this past Thursday, and according to its developer, Bluehole, it has already raked in over $11 million in sales. The multiplayer battle royale shooter also drew a sizable crowd of combatants with a peak of 67,000 concurrent players, says Bluehole's press release. People didn't just play, but also watched: Bluehole reports over 150,000 concurrent viewers on Twitch. If you're looking to get started with Battlegrounds yourself, make sure

By | March 27th, 2017|companies|0 Comments

Unleash your full potential with the Logitech G Pro Gaming Keyboard

Boasting built-in ultra responsive Romer-G mechanical switches, a braided and detachable Micro-USB cable for convenience, and a compact “tenkeyless” design, the Logitech G Pro Gaming Keyboard is engineered from the ground up to deliver pro gamer caliber performance and reliability. Whether you’re an eSports athlete competing for big prize pools or just a gamer who takes their multiplayer performance seriously, there’s no better addition to your gaming arsenal than the Pro Gaming Keyboard. Watch

By | March 26th, 2017|companies|0 Comments

How to make the best weapons and armor in Mass Effect: Andromeda

#nofilterMass Effect: Andromeda’s menus are their own game, taking the form of a traditional folder hierarchy, burying types and subtypes of armor, weapons, and modifications beneath layers of garish UI. Milky Way weapons are the most vanilla of the bunch, looking and behaving most like their real life counterparts. Remnant weapons are all erratic energy weapons that don’t use ammo, but can overheat if fired continuously for too long (remember Mass Effect 1?). The more teams out, the more resour

By | March 25th, 2017|companies|0 Comments

LawBreakers isn’t trying to be an Overwatch killer

Since then, Overwatch has sort of become the de facto leader of the character-based shooter movement, but when we met up with Bleszinski at PAX East 2017, he told us that he isn't trying to make an Overwatch killer. "If you do all of the stuff that's in every other game, you're just going to be a bad clone." So I think that layer of depth is really, really needed. But I also think also, the fact that we really are really a shooter game for [shooter fans]. Do you think every new shooter has to tr

By | March 11th, 2017|companies|0 Comments

No Man’s Sky’s Path Finder update has turned me into a destructive asshole

I've been taking No Man's Sky's new Path Finder update for a spin: it's another big addition to Hello Games' sprawling space exploration game. But now we have tires, great big knobby rubber tires, and these tires change everything. But the destruction before Path Finder felt so limited in scope, apart from sometimes mining an entire deposit of copper or heredium. Moving on: base sharing and racing are also new to the update, and I've toyed with that as well. Progress isn't saved while you're the

By | March 10th, 2017|companies|0 Comments

How the changes to Bastion and Mercy have affected the Overwatch meta

Facebook and Reddit pages were full of angry fans who were adamant that the changes to Bastion were too much. It didn’t do much for the hero’s popularity, as it felt like every single ladder composition included a Bastion regardless of map or point. So, how does a unique character like Bastion fit into the current meta? Here we see Liquid going for a 2/2/2 push on King’s Row that has Bastion complementing Soldier 76. Situations like this reward high levels of skill and execution, making the meta

By | March 9th, 2017|companies|0 Comments
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