To get all that stuff, you'll pay roughly double, too: $50/£40 total for all four expansions, through BF1's Premium Pass . The first expansion, They Shall Not Pass, is a chance for DICE to make a good first impression about the season pass as a whole. After a full day playing it, I feel good about the direction Battlefield 1 is headed post-release. Here's what I think of the individual pieces:The gunsOne of my longstanding criticisms of Battlefield is that its guns have, until Battlefield 1, lac
Its lineage has cross-pollinated to almost every singleplayer open-world game, dotting their landscapes like acne in case, god forbid, I miss something. Yet the irony here is that Breath of the Wild treats its audience with a respect that few open-world games ever do these days. Breath of the Wild treats its audience with a respect that few open-world games ever do these days. To find them, I must observe the environment in a way I haven't done before in open-world games. Unfortunately, open-wor
The first thing I did at PAX East this year was jump into Mass Effect Andromeda's multiplayer horde mode. The mode I played pit us against seven waves of enemies attacking the small outpost we were held up in. Like Mass Effect 3, the final wave had us fight our way to an extraction point until escape arrived. The other part of Andromeda's multiplayer I'm hoping will add depth is the customization, which we didn't get to see. If nothing else, Mass Effect Andromeda's multiplayer has gotten me more
In Ghost Recon: Wildlands’ massive map, one of the greatest tactical joys comes from hands-off infiltration in the form of sniping enemy soldiers from far away. You can get one of the better sniper rifles, the MSR, the moment you start. Most vehicles in Wildlands don’t have trouble driving up steep inclines and over boulders that would turn a genuine all terrain vehicle into scraps. Open it to find the MSR sniper rifle. Fast travel out of there and take it for a spin on those early missions.