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What open-world games on PC need to learn from The Legend of Zelda: Breath of the Wild

Its lineage has cross-pollinated to almost every singleplayer open-world game, dotting their landscapes like acne in case, god forbid, I miss something. Yet the irony here is that Breath of the Wild treats its audience with a respect that few open-world games ever do these days. Breath of the Wild treats its audience with a respect that few open-world games ever do these days. To find them, I must observe the environment in a way I haven't done before in open-world games. Unfortunately, open-wor

By | March 10th, 2017|companies|0 Comments

The designers of Dishonored, Bioshock 2 and Deus Ex swap stories about making PC’s most complex games

We put together a roundtable of familiar faces, all of whom have had a major hand in exploring or creating immersive sims. When I look at what games can do that other media can't, I instantly go right to the immersive sim. Immersive sims often go very fast, and very loud, but generally only if you trigger the right sequence of actions. Because one of the defining characteristics of the immersive sim for me is that it's about roleplaying not roll-playing. On the next page, our panel share stories

By | March 10th, 2017|companies|0 Comments

Steam review scores will no longer include unpaid games of any kind

In September of last year, Valve made changes to Steam's user review system in an effort to combat "artificially inflated" review scores. The system was tweaked shortly thereafter so that reviews written by people who received games for free would be visible by default, but the scores themselves would remain locked out of the overall ratings. Yesterday, Valve tweaked the system further by eliminating any form of freely-received game from its total review score, rather than just game keys that we

By | March 10th, 2017|companies|0 Comments

Soulstorm is darker, more sinister and goes places other games haven’t, says Oddworld Inhabitants

Following its original four game-spanning run which concluded in 2005, Oddworld Inhabitants revived its flagship Abe's Odyssey series in 2014. Announced last year, Oddworld: Soulstorm marks the series' next instalment, which promises an "all-new" Abe and a darker, more mature narrative. Oddworld Inhabitants Oddworld Inhabitants was formed in 1994 by special effects and computer animation specialists Lorne Lanning and Sherry McKenna. Its first game Oddworld: Abe's Oddysee came in '97 and marked t

By | March 10th, 2017|companies|0 Comments

Mordhau is a medieval multiplayer brawler with 64-player sieges

Mordhau bills itself as a "multiplayer medieval melee game featuring large open battles, siege engines, and mounted combat". We want fights to looks like fights without the endless spinning and back twisting that are common in some games of this genre." It's early days yet, but if Mordhau can build upon what's already there, and deliver on what it's now promising, it could be onto something special. And with For Honor out now, and Kingdom Come Deliverance and Mount & Blade 2: Bannerlord due this

By | March 10th, 2017|companies|0 Comments

Nvidia’s 378.78 driver delivers giant gains in several DirectX 12 games

When AMD and Nvidia promise performance gains from a new driver, it's usually in the neighborhood of just a few percentage points. For those who are interested in taking in-game screenshots, Nvidia also added Ansel support to Ghost Recon: Wildlands. There are plans to add Ansel support to more games, including the upcoming Lawbreakers and Mass Effect: Andromeda. Nvidia's 378.78 driver also brings full support for the mighty GeForce GTX 1080 Ti, for which we have a review in progress. In short, i

By | March 9th, 2017|companies|0 Comments

The Resident Evil games ranked from worst to best

Which Resident Evil game is best? Through reinvention after reinvention, Resident Evil games may not always be great, but they’ve always been fascinating, curious objects. Problem is, no-one really wanted a Resident Evil game to be about those things, so I understand the criticism Resi 6 got. Resident Evil ZeroDeveloped: Capcom Published: Capcom2002 (PC, 2016)James: Resi Zero was actually my first Resident Evil game. It’s one of the truest remasters out there, and one of the best survival horror

By | March 9th, 2017|companies|0 Comments

Revisiting the renaissance with Assassin’s Creed 2

We’re introduced to Ezio Auditore da Firenze, the historical protagonist of Assassin’s Creed 2, the moment he’s born. When designing Assassin’s Creed 2, Ubisoft Montreal first looked at reviews of the original to determine which areas needed to be improved. Work began on Assassin’s Creed 2 in early 2008 and, thanks to the tireless efforts of 300+ developers, it was released in November 2009. It was really tight.”Given this merciless schedule, it’s remarkable how well Assassin’s Creed 2 turned ou

By | March 9th, 2017|companies|0 Comments

The best controller for PC gaming

We've tested the DualShock 4, Xbox 360 controller, every official version of the Xbox One controller, and a few dedicated PC pads to pick our favorite. These are the best gamepads for PC, chosen for comfort, control, and how compatible they are with PC gaming. The software essentially tricks Windows into treating the DS4 like an Xbox 360 controller, so just about any game which supports an Xbox 360 controller (basically any game with controller support) should work with the default profile. Most

By | March 8th, 2017|companies|0 Comments

Why I love Broken Sword’s sense of humour

WHY I LOVE In Why I Love, PC Gamer writers pick an aspect of PC gaming that they love and write about why it's brilliant. While he enjoyed games such as Dear Esther and Journey, there was little amusing happening from a contemporary perspective. Stobbart's sense of humour is often observational, much of which is projected via his methodological thought processes and internal monologues. While writing about Broken Sword's origins last year, I caught up with series mastermind Charles Cecil and ask

By | March 8th, 2017|companies|0 Comments
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